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Virtual Content Creation and More
Can a computer be a better artist than a human? After seeing the deep learning demonstration by Facebook at Nvidia’s 2016 GPU Technology Conference, it isn’t a huge leap to think supercomputers already have 99% of us beat when it comes to artistic ability. In the above interview, Micah Blumberg, who is involved at the…
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An Eye On Virtual Reality and Augmented Reality without Motion Sickness #CES2016
With a goal of not making people sick, ION VR, a Boise, ID based company, demonstrated at International CES 2016 a virtual reality headset that is modular and can adapt as technology changes. It leverages the smart phone one already has and can be adapted as new smart phone models are released. Most important, are…
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Will 4K & Glasses-Free Finally Make 3DTV Ready for Prime Time? #CES2016
A highlight of Super Bowl 50 television coverage was the replay graphics that depicted a 360 degree view of a given play. CNET accurately described the three-dimensional effect as being something out of the movie, the Matrix. If Stream TV’s vision becomes reality, future Super Bowls may feature three-dimensional viewing for the live action as well.…
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You Don’t Need to Be There to See It in 3D
Is 3D video poised for a rebirth of sorts through user-generated content? Looking through it with the eyes of a 15-year-old and hearing the “wow moment”, one has to think that 2016 might finally be the year of 3D video. Low-cost and simple 3D capture, along with low-cost virtual reality headsets could be the elements…
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Virtual Reality Via a Smart Phone
High quality, hands-free virtual reality doesn’t have to be expensive, as proven by the Zeiss VR One virtual reality goggles. As explained in the above video, the Carl Zeiss optics help users simultaneously see real and virtual worlds. One simply slips his smart phone into a tray (iPhone 6, Galaxy S5 and S6) to turn…

